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Codility Lesson 03 - Time Complexity - FrogJmp

Difficulty: [easy] Practice it here

FrogJmp

Count minimal number of jumps from position X to Y.

A small frog wants to get to the other side of the road. The frog is currently located at position X and wants to get to a position greater than or equal to Y. The small frog always jumps a fixed distance, D.

Count the minimal number of jumps that the small frog must perform to reach its target.

Write a function:

function solution(X, Y, D);

that, given three integers X, Y and D, returns the minimal number of jumps from position X to a position equal to or greater than Y.

For example, given:

X = 10 Y = 85 D = 30

the function should return 3, because the frog will be positioned as follows:

after the first jump, at position 10 + 30 = 40 after the second jump, at position 10 + 30 + 30 = 70 after the third jump, at position 10 + 30 + 30 + 30 = 100

Write an efficient algorithm for the following assumptions:

X, Y and D are integers within the range [1..1,000,000,000]; X ≤ Y.


Problem Analysis

A frog starts at position X and needs to reach position Y (or beyond) by jumping a fixed distance D each time. Find the minimum number of jumps needed.

X = start position Y = final position D = jump distance

Distance to cover: Y - X

If X = 10 and Y = 85, the frog needs to cover 75 units.

Jumps needed: Divide distance by jump size and round up

With D = 30: 75 / 30 = 2.5 Round up to 3 jumps (since we can't make partial jumps)

Time Complexity: O(1) - constant time, just one calculation

Example Walkthrough Given X = 10, Y = 85, D = 30:

Distance = 85 - 10 = 75 Jumps = 75 / 30 = 2.5 = 3 After 3 jumps: 10 + (3 × 30) = 100 >= 85

function solution(X, Y, D) {
    // Calculate the distance to cover
    const distance = Y - X;
    // Calculate number of jumps needed (round up)
    return Math.ceil(distance / D);
}
// or
function solutionInt(X, Y, D) {
    const distance = Y - X;
    return Math.floor((distance + D - 1) / D);
    // or: return Math.floor(distance / D) + (distance % D > 0 ? 1 : 0);
}